Don Corleone

July 14, 2009

Actores:”Juvelino”Filipe CorreiaPedro SantosEdição:Andreia “Lua” FerreiraPós-Produção:Filipe Correiahttp://projectosdiferidos.b…

more about "Don Corleone", posted with vodpod


Fallout 2 As A Live-Action RPG

July 6, 2009

Last month, at a remote disused air-defense base outside of Leningrad, upwards of 300 Russian Fallout fans recreated post-apocalyptic California in a live-action role-playing game based on Fallout 2.

All of the information we have on the event is translated from Russian via Google, so it could be completely wrong. From we understand, a workshop group called Albion organized the event, securing the setting and providing technical, medical, and rescue support. Around 300 players participated, creating their own costumes and modifying fake weapons until they looked as if you just plucked them from a freshly-killed raider’s hands. The game followed a basic plot, which the organizers would change on the fly according to how the players reacted.

Say what you will about live-action roleplaying, or LARPing, but this actually looks like a great deal of fun. Unfortunately it also looks like a lot of work, so you won’t catch my lazy ass participating in something like this anytime soon. Hit up the link below for even more pictures.

Source


BioWare “interested” in modern setting Newsxbox

July 6, 2009

Renowned RPG maker BioWare may be ready to ditch fantasy and science-fiction and focus on a modern-day setting instead.

“No,” answered BioWare’s Ray Muzyka when asked by GamesIndustry.biz if it was too soon to depart from familiar ground. “We’re interested in a variety of settings.

“We’ve already pursued a few different ones too: Jade Empire was very different for example from Mass Effect or Dragon Age.

“We are interested in contemporary settings. We haven’t announced anything on that front, but it’s safe to say that we think it’s rich with possibility as well,” he said.

BioWare is currently working on high fantasy RPG Dragon Age: Origins and science fiction games Mass Effect 2 and Star Wars: The Old Republic.

Read the rest of this entry »


Microsoft introduces Kodu Game Lab for aspiring developers

July 5, 2009


“As a programmer, I wanted to help create something that unlocked the magic of Xbox 360 in the same way that I was able to unlock my computer as a child and bring my imagination to life through games,” explained lead Kodu programmer Matthew MacLaurin. “We had such success with bringing Kodu Game Lab into classrooms and after-school programs that we wanted to offer it to any wannabe programmer or creator through the Xbox LIVE Community Games Channel.”

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According to MacLaurin, Kodu also features:

  • A bridge and path builder.
  • A terrain editor for the construction of unique playgrounds.
  • Co-op gameplay for up to four players.
  • 20 different characters with a range of abilities.

Kodu is available for download on Xbox Live for for 400 MS Points, or $5. Additional details about Kodu can be found at:

full story: here


PS3 slim and price cut rumors surface again

July 5, 2009

As the PS3 nears its third birthday, we are still waiting for the console to deliver on its promise to become the dominating high-definition gaming device it once was promised to be. Often described as Sony’s fourth main business pillar, the PS3 is not only trailing Nintendo’s Wii, but also Microsoft’s Xbox 360 in terms of unit sales and it is clear that Sony needs to act.

It seems that the company has finalized a new PS3 form factor, which is currently manufactured by Foxconn and Pegatron and set for a July delivery date. There are plenty of pictures

The original PS3 ran with a 90 nm Cell BE processor, which consumed an estimated 200 watts and required lots of space for cooling. With the arrival of the 40 GB PS3, Sony transitioned to a 65 nm processor with a rumored 135 watts power consumption. More than a year ago, IBM announced that it will be manufacturing a 45 nm version of the Cell BE, which is rumored to consume somewhere between 80 and 85 watts. If we believe industry rumors, then 32 nm versions of the processors are already available and are rated at a power consumption of 50 to 60 watts.

If Sony is introducing a new PS3 form factor, commonly referred to a PS3 slim, then we would assume that this new console will be enabled mainly by the 45 nm Cell BE processor, which requires much less cooling tricks than the original 90 nm chip.

Also likely is a price cut – which is not only necessary to allow the PS3 to better compete with the Xbox 360, but also possible because of lower component costs. The original PS3 design was estimated to have carried a bill of materials of close to $900, which was far higher than the retail prices of $499 and $599 for the 20 GB and 60 GB PS3s in late 2006. iSuppli reported in December 2008 that the bill of materials of the PS3 had shrunk to about $450 for the 80 GB model, which was much closer to the $399 retail price. It is reasonable to assume that Sony was able to further cut the bill f materials and make the design of the PS3 much more efficient since then.

Down the road, we would expect the current 160 GB flagship PS3 to take on a much more important role in retail to go head to head with the Xbox 360 Elite ($400) and enable Sony to reduce the price of the 80 GB version to compete with the 60 GB Xbox 360, which sells for $300.

If you are playing with the idea of buying a PS3, it may be a good idea to take these rumors seriously and wait a few more weeks to see how they shake out. supporting this claim, although we would take the information that this revision will be the final design update for the PS3 with a grain of salt. From a technological point of view, however, a smaller PS3 form factor makes sense.

full story: here


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June 21, 2009

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